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Do we absolutely need to upgrade to Visual Studio 2005 in order to do compliant programming for WM 5? Or are there any tricks to getting the same results from VS 2003. I was able to get educational licensing pricing due to my affiliation with the University so can't take the traditional upgrade path.
It makes the price of upgrading a bit daunting.
Well, it look slike Windows Mobile 5.0 is fully compatible with VS 2003 developed apps, but if you want to debug or deploy apps directly to WM5 then you will need to get VS 2005. I read it in this article here: What's new for developers in Windows Mobile 5.0 from Windows for Devices
Look under the "Tools and Technologies" section.
Hope this helps, and good luck!
Quote:
Originally Posted by Brad Isaac
Do we absolutely need to upgrade to Visual Studio 2005 in order to do compliant programming for WM 5? Or are there any tricks to getting the same results from VS 2003. I was able to get educational licensing pricing due to my affiliation with the University so can't take the traditional upgrade path.
It makes the price of upgrading a bit daunting.
As I understand it if you do a .Net CF 1.0 app, it will be compatible with WM5 since it has .Net CF 2.0.
However, in deployments you should modify a setting in your CAB inf file to something like below.
[CEDevice]
VersionMin=3.00
VersionMax=5.00
BuildMax = 0xC0000000
The first and second lines are for the OS version (Windows CE).
The BuildMax line will prevent that error message they created when they released WM2003 SE that says the app may not be compatible with different screen resolutions. THis primarily is related to the screen orientation changes, and VGA screens. The BuildMax line just tells Windows Mobile that your app is aware of screen changes or is not affected by screen changes.
So basically what I've been doing is using VS2003 to create my app and distribution, and then I just modify the inf file that was created using the settings below.